All:
In speaking with a reviewer today I was told the following regarding Splat:
1- Mechanic of Card Draw/Luck was Poor
2- Art was weak
I would like a honest assessment and input from the group if you'd be so kind. I have decided to delay proto-typing.
--Text Rules--
SPLAT
Players 2-4
Ages: 8+
Time: 10-20 Mins
Target Audience: 8 year – 10 year olds / families
Type of Game: Player Elimination / Last Person Standing
Set-up of game
- Shuffle Deck
- Deal 7 Cards per player
- Establish first player
Turn Order
- Discard/Draw up to 7 cards at start of turn
- You may use one attack card for each player in the game
- When done turn passes to the person on your right
Attacking:
- You may throw up to one piece of food for each player in the game
o These pieces may be thrown at any target in any combination.
E.g. In a 4 Player game: You can throw up to four pieces of food. The combinations can be one piece of food at 3 opponents and 2 at one opponent, or two pieces at two opponents, three at 1 opponent and 1 at opponent or all four pieces at one opponent.
Resolving
- Opponents may use various items to block the food thrown at them by matching the icons (liquid or solid)
o If blocked put into the discard pile, reshuffle the discards once the draw deck runs out.
- Some cards offer special actions to prevent attacks:
o They allow you to use a friend to block, make the attacker defend/accept their own attack or clean-up.
o Once played all cards (defensive/offensive) are discarded
Getting dirty
- Each player can take 3 hits before elimination.
o If hit place a Splat token in front of them face up to let everyone know that, that player is currently covered in food.
Winning
- Be the last in the game that is clean or kind of clean.
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Art Location: https://www.facebook.com/media/set/?set=a.1043364755691172.1073741830.10...
All
Thank you.
The play tests with 8 year olds (aabout 30) before much art went well. If I gave the impression there was none my apologies.
Per the art comments thank you and I did not do it I will speak with the wife gingerly about it. :)
I did do the card back ground and hear what you are saying. I will reach out to a graphic designer for a card and color development to correct.
Per movement that is a great point and explosion into a person etc.
I will also look at revising game play.
I will put up the full artwork res here tonight as on fb it's at a low res but it will not change the other matters. :)
Thank you all for the input and if there is more please continue to offer it.
Thank you
Jon