We have a winner!
Proper Deportment
by Wombat929
Very proper indeed. An especially difficult challenge this month. Huge thanks to all the designers that put their creative abilities to the task. As always, one day will be devoted to each entry, but please feel free to keep the discussion going on other days. Now head over to the critiques forum to view the full results and discuss the games!
Entries are in!
There are six entries for a tough challenge this month. How do you make a game played while standing, but still kinda'-sorta' enough like other games to not be an outright 'sport.'
I do apologise for posting a bit later than usual - I was on a whirlwind 30 hour roadtrip in an area with less cell reception than the moon.
Therefore the voting deadline is moved to keep it a seven-day period. Here are the rules:
Voting: Through the 18th. Votes will be through a form here
Voting Format: Each person has 3 Medals (Gold, Silver, and Bronze - with values 3, 2, and 1 vote respectively) to distribute any way they choose among the GDS entries with the following restrictions:
Entrants may not assign any Medals to their own entry!
Entrants must assign all 3 Medals.
An entrant who does not assign all 3 Medals will receive a Pyrite Medal (-3 votes) as a penalty.
Please Read: Details on entering the Game Design Showdown.
It's summer time again for most people in the world, and that means less time sitting inside playing games. Or does it?
Traditional board games are played that way, sure, but this is the future, right? For the July Game Design Showdown we're getting up out of the chair.
This is to say, it's time to make a game where you can play it while standing. No table or chairs necessary.
There are games that exist you play standing up, like Jeff Tidball's Pieces of Eight, and in fact a whole BGG thread on the matter. Feel free to explore those for inspiration.
There's no other requirement - which means you can incorporate any theme or mechanics you wish. No need to limit it to standing, either. Maybe a game where players walk or run around?
The details:
Theme: Whatever you feel like
Mechanic: You must be able to play the game while standing - no table or chairs, or other playing surface, used.
Component restriction: None
Word Limit: Standard 500 word limit. Remember this is a concept pitch, not a full rules document.
Voting: Award a Gold, Silver, and Bronze (worth 3,2, and 1 points respectively) Medals to your three favorite entries. Any entrant that does not award all three Medals will receive a Pyrite Medal (that's "Fool's Gold") worth -3 votes!
When submitting your entry: PLEASE USE THE FORM LINKED HERE.
Submissions: Thursday the 2nd through to Thursday the 9th
Voting: Through the 16th. Votes will be through a form (link posted after submission period is ended).
Voting Format: Each person has 3 Medals (Gold, Silver, and Bronze - with values 3, 2, and 1 vote respectively) to distribute any way they choose among the GDS entries with the following restrictions:
Entrants may not assign any Medals to their own entry!
Entrants must assign all 3 Medals.
An entrant who does not assign all 3 Medals will receive a Pyrite Medal (-3 votes) as a penalty.
Comments or Questions: Comments and questions about this Challenge are handled on the Comments Thread
CRITIQUES: After voting has closed the entries will be posted for comments and critiques. Post constructive critiques and commentary about the entries to this Challenge in the Critiques Thread.
GDS Details: For more details on how these Game Design Showdown Challenges work, visit the GDS Wiki Page.
Enjoy, and good luck!
-Rich and Mindspike
Smear
The race for the Senate is neck-and-neck. With five hours left before the polls close, it's time to play dirty! Throw the most mud, have the most clout, and the Senate seat is yours! It's not how well you run, it's how well you Smear.
Setup
The 60 card deck is shuffled, and each player is dealt 10 cards. These cards are hidden from other players, and held face-in.
Any remaining cards are returned to the box.
The last person to vote in an election goes first.
Anatomy of a Card
Note: any time I say "face-out" it means cards face away from you like in Hanabi, and "face-in" means it faces toward you like in Poker.
There are 3 different symbols in Smear. Each symbol is worth one point.
Smear Symbol Cards with a Smear Symbol (mud) are worth negative points if they face away from you at the end of the game
Clout Symbol Cards with a Clout Symbol (gold coin) are worth positive points if they face toward you at the end of the game
Distrust Symbol Cards with a Distrust Symbol (crossed fingers) are returned to their owner when they are flipped
How to Play
Each player will play five turns, representing the five hours before the polls close.
On your turn, choose one of two actions...
1. Give a player a card Take a face-in card from your hand and place it into another player's hand.
When placing this card in their hand, the card is placed face-out, away from them. All other players can see this card.
2. Flip a card in your hand Take a face-out card from your hand and turn it face-in. This card can now be placed into another player's hand.
Flipping Distrust Cards
Cards with a Distrust Symbol (crossed fingers) that are turned face-in are given back to the person who placed that card in that player's hand.
The player who flipped the card then must flip one of their face-in Smear Symbol cards face-out, towards the other players.
Example
Player 1 has just used her turn to give Player 2 a card, which faces away from Player 2. This card has a Distrust Symbol and 4 Clout Symbols (gold coins) on it.
Player 2 doesn't trust Player 1's card, so she uses her turn to flip Player 1's card face-in, towards herself.
The Distrust Symbol on the flipped card means Player 2 must return this card to Player 1's hand, and Player 2 must now flip a Smear Symbol card from her hand face-out.
Scoring
After the last player has played their fifth turn, the game is over and scoring begins.
To figure your score, look at your hand. Add up the Clout Symbols facing toward you, and subtract the Smear Symbols facing away from you.
Distrust symbols are worth nothing.
The player with the most Clout Symbols left, after subtracting Smear Symbols, is the winner!