We have a winner!
The Housing Bubble
With a theme like "The End is Near", I had really hoped at least one entry would involve figures marching up and down the street carrying large placards..... Alas it was not to be. Congrats to our winner, and big kudos to everyone who entered this month's contest. There were some great entries! The final scoring is posted below. Please take the opportunity to give feedback on the games and encourage the entrants!
Game | Score | Gold Medals | Silver Medals | Bronze Medals |
The Housing Bubble | 12 pts | 3 | 1 | 1 |
The Last Castle | 11 pts | 2 | 2 | 1 |
Quarreling Corsairs | 11 pts | 2 | 2 | 1 |
One Clip Wonder | 7 pts | 1 | 2 | |
Aliens on Holiday | 6 pts | 1 | 3 | |
Die Race 2000 | 5 pts | 1 | 3 | |
Monkey Business | 2 pts | 1 |
Pirates and rum and treasure, oh my! Thematic possibilities abound.
(+) The theme of this game is strongly tied to the implementation. While it would work well for a number of variations on adventure and combat, it seems particularly appropriate to pirates. The combination of movement, combat, and exploration suits the pirate theme, while the gradual assembly of the pieces of eight is a strong implementation of the mechanical restriction. This game gives a little flavor of multiple strategic approaches in the choice of piratin', diggin', and sailin' without a dominant strategy being immediately obvious.
(-) Division of action is needlessly subdivided between the ships and the islands. The Market is a weak implementation of theme. The requirement for players to hide their treasure is a needlessly complex strategic addition.
(*) I rather like the idea of sailing around the islands in an archepelago searching for treasure. This strikes me as a game I'd trot out for my kids rather than play with the gang over beer and pretzels. Lots of good stuff here.