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Eric Redekop
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Joined: 06/23/2024

I've actually been a member here (on and off) since I don't recall when. Hardware changes and forgotten passwords have forced me to sign up, yet again. I think this is my third or fourth iteration.

While I've been playing games since before I could read, I came to game design seriously as a language educator, crafting (collecting and revising) activities for my students.

My "magnum opus" is WordStock--an omnibus word game comprised of more than 1300 language tasks for everyone from basic beginner to native expert.

Unlike most games, WordStock defers many play decisions (including rule interpretation, application and enforcement) to the players themselves, even to the point of choosing to NOT keep score or have a "winner".

I realise this is an unpopular position to take among pathologically competitive, and self-important game players and designers. They can go play Monopoly or Snakes & Ladders--I don't care. The purpose of WordStock is learning, not winning; if learning is improved, that's a "win" for me.

In my private life, I enjoy literature and poetry, music and singing, hiking and the natural world, travel and photography, and mocking religious believers of every stripe (especially Christians and feminists).

questccg
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Joined: 04/16/2011
You catch more bees using honey...

I find it a bit funny(?!) that here you are telling everyone that you've designed a "Board Game" and then then next paragraph you insult Board Game Players which often play to "Win"! Of course for some of us there is a SOCIAL aspect such as gathering and choosing what to play. Some players are MORE competitive than others. Some feel that winning is the most important aspect of "playing". I on the other hand do not. I prefer learning MYSELF how to unlock the puzzle or mystery of most games which are "hard to master".

So calling the REST of the World "pathologically competitive" and "self-important" ... Is not very polite IMHO.

It's your game and therefore your rules. But experience has taught me Players enjoy following the RULES of a game. If you make some or several of those rules OPTIONAL that can sour the overall experience of YOUR game.

In any event, welcome back to BGDF.com... Try to be less snarky and more friendly with our small community! Hope you find whatever it is that you are looking for.

Sincerely.

Note #1: Also I have found that by even OFFERING "alternate playstyles" or "variations on play" can sometimes "turn off" a segment of the Game Player population. IDK it's a bit weird. You'd think that with more options the game would be BETTER. And yet most players say the opposite: "They only one set of rules to play." I guess less wondering about HOW(?) to play the game versus what rules to keep and which to remove.

I can actually understand their position on this issue. But it doesn't bother me personally. I'll play with whichever rules the group decides on.

Note #2: BGDF.com community is much more welcoming and open than say the trolling I've personally (and others from THIS community) have found on say a larger website such as BGG...

You don't have to prove anything on BGDF.com. We'll try to HELP whomever needs it and we all have different opinions but manage to get along fairly well TBH!

larienna
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Joined: 07/28/2008
Board games can be used for

Board games can be used for educational purpose. There is a term for it, I don't remember it.

The idea most of the time is effectively not to win the game, but rather develop some skills that could be transferred else where. It's also used in video game too, like how I learned English by playing Dragon Warrior on the NES many years ago.

Now, I prefer when the game is accidentally educative, rather than being essentially educative. For example, the civilization video game, you learn a lot of historical content by playing the game. But, you can enjoy the game with non-educational objectives in mind.

questccg
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Joined: 04/16/2011
Is it???

larienna wrote:
Board games can be used for educational purpose. There is a term for it, I don't remember it.

Is it called "Scholastic"?! That's the only TERM I can think of other that "Educational" (which you stated in the previous comment... anyhow)!

Jump-in anyone if you have any additional TERMS that could apply and maybe be the one @larienna is thinking about...

Cheers all!

larienna
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Joined: 07/28/2008
I was thinking more like

I was thinking more like "ludo-" something.

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