Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Competitive Open information Stealth Game |
0
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2217 |
by larienna 11/25/2011 - 12:06 |
n/a | |
Synergy Cards |
3
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1703 |
by Soulmate 11/22/2011 - 05:09 |
by JaffetC 11/24/2011 - 18:00 |
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Need help increasing player control in Leaving Earth |
8
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2317 |
by gabrielcohn 11/16/2011 - 11:31 |
by DogBoy 11/18/2011 - 04:16 |
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Mechanics looking for a theme |
14
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2024 |
by Maaartin 11/10/2011 - 18:52 |
by Maaartin 11/17/2011 - 15:12 |
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Need help with dice probabilities. |
25
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2082 |
by Louard 11/14/2011 - 00:35 |
by Louard 11/17/2011 - 09:30 |
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Please Help |
6
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1629 |
by Mikee 10/18/2011 - 19:55 |
by Orangebeard 11/14/2011 - 10:39 |
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Calculator for board game |
20
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8671 |
by sol 08/18/2011 - 17:29 |
by ReluctantPirateGames 11/08/2011 - 23:50 |
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Rules for an RPS-based fight, too complex? |
11
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2166 |
by Maaartin 10/28/2011 - 20:52 |
by SilentFury 11/08/2011 - 15:17 |
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Dice Probabilities |
6
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1498 |
by omni989 11/07/2011 - 08:41 |
by omni989 11/08/2011 - 11:14 |
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Ideas on writing a AI capable of reacting to players choices |
1
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1546 |
by JensT 11/06/2011 - 14:34 |
by pelle 11/06/2011 - 14:48 |
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Chesslike boardgame with double-roled pieces; too complex? |
25
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2749 |
by SLiV 10/22/2011 - 06:34 |
by SLiV 11/04/2011 - 12:53 |
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Unified system |
0
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1419 |
by hotsoup 11/02/2011 - 20:52 |
n/a | |
ccg combat system - too complex? |
2
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2167 |
by Fhizban 11/01/2011 - 08:36 |
by Fhizban 11/01/2011 - 15:08 |
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Printing of Gameboards |
5
|
1376 |
by johnbianco1963 10/19/2011 - 13:51 |
by johnbianco1963 11/01/2011 - 14:26 |
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how to create A-symmetrical map design but still get a balanced game? |
5
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2325 |
by omni989 10/28/2011 - 13:45 |
by omni989 10/29/2011 - 06:36 |
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I think I found my civ produciton mechanic |
2
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1490 |
by larienna 10/27/2011 - 11:00 |
by larienna 10/28/2011 - 11:17 |
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Cyberwar CCG Gameplay |
9
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1690 |
by Fhizban 10/25/2011 - 03:04 |
by Fhizban 10/27/2011 - 11:21 |
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Resourceless card game |
9
|
1772 |
by ptkaisen 09/18/2011 - 11:00 |
by SilentFury 10/27/2011 - 10:41 |
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Basic restrictions |
12
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2118 |
by hotsoup 10/24/2011 - 18:24 |
by JaffetC 10/27/2011 - 02:32 |
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Pluginable Games |
18
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2213 |
by larienna 10/14/2011 - 09:59 |
by NativeTexan 10/26/2011 - 11:53 |
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Victory conditions when the units won't die |
7
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1709 |
by SilentFury 10/24/2011 - 11:06 |
by SilentFury 10/26/2011 - 00:23 |
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Dice roll vs. coin flip |
9
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3155 |
by ReluctantPirateGames 10/23/2011 - 20:39 |
by kos 10/25/2011 - 03:01 |
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Squares vs. Hexs (and a dice/chance question) |
15
|
2359 |
by Geikamir 10/20/2011 - 14:43 |
by Maaartin 10/24/2011 - 16:47 |
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Double Faced vs. Split (cards) |
6
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1717 |
by MOON-E 10/19/2011 - 22:50 |
by JaffetC 10/20/2011 - 18:49 |
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Fallen Kingdoms: Changing Rules part 2 |
4
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1344 |
by larienna 10/11/2011 - 22:36 |
by larienna 10/13/2011 - 12:06 |
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