Mechanics
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Topic | Replies | Views | Created | Last reply | |
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RPS unit type relation |
0
|
1541 |
by larienna 05/30/2011 - 22:21 |
n/a | |
Relative Income and Spendings |
7
|
1501 |
by larienna 05/19/2011 - 16:19 |
by larienna 05/26/2011 - 11:58 |
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Need a tracking mechanism |
3
|
1591 |
by Goodgulf 05/20/2011 - 11:56 |
by bonsaigames 05/25/2011 - 03:04 |
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Need a tracking mechanism |
4
|
1504 |
by Goodgulf 05/20/2011 - 10:10 |
by thomasdohman 05/20/2011 - 20:38 |
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Action System P2: Action less system |
1
|
1596 |
by larienna 05/18/2011 - 10:33 |
by larienna 05/19/2011 - 11:52 |
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Action system P1: Fixed vs Proportional |
2
|
1776 |
by larienna 05/18/2011 - 10:28 |
by larienna 05/19/2011 - 08:45 |
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Simple multi-item auction |
0
|
1415 |
by Maaartin 05/19/2011 - 00:10 |
n/a | |
variable turn order |
13
|
2348 |
by drktron 02/15/2011 - 11:57 |
by Maaartin 05/17/2011 - 16:01 |
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2DX system idea |
1
|
1866 |
by larienna 05/15/2011 - 14:50 |
by kos 05/16/2011 - 16:53 |
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Looking for games with the mechanic I'm using |
6
|
1846 |
by pagasi 05/11/2011 - 13:39 |
by pagasi 05/14/2011 - 02:48 |
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Movement less war games |
6
|
1809 |
by larienna 05/11/2011 - 13:26 |
by larienna 05/12/2011 - 14:49 |
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Compressing Mechanics |
2
|
1506 |
by larienna 05/09/2011 - 02:58 |
by larienna 05/11/2011 - 22:41 |
|
Building Patterns |
2
|
1787 |
by Rickard 05/10/2011 - 18:20 |
by Rickard 05/11/2011 - 17:13 |
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Spring Fever the game |
3
|
1349 |
by rrluthi 05/10/2011 - 18:30 |
by rrluthi 05/11/2011 - 00:04 |
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Getting too complicated? |
3
|
1579 |
by portalmouse 05/10/2011 - 14:36 |
by t0tem 05/10/2011 - 15:32 |
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Spawning |
7
|
3204 |
by t0tem 05/06/2011 - 11:46 |
by hulken 05/09/2011 - 21:48 |
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Zomb... Traitor Mechanic |
15
|
3551 |
by SuperioR 04/26/2011 - 14:18 |
by bonsaigames 05/03/2011 - 09:14 |
|
Cube attack |
8
|
2089 |
by Kalmari Krapula 11/28/2010 - 19:38 |
by Kalmari Krapula 05/03/2011 - 07:19 |
|
Fixed or Variable Turn Order ? |
2
|
1398 |
by le_renard 05/02/2011 - 16:15 |
by le_renard 05/03/2011 - 02:43 |
|
Action Points Allowance... |
26
|
2587 |
by le_renard 04/26/2011 - 18:58 |
by le_renard 05/02/2011 - 15:54 |
|
Addional Victory Conditions in a cardgame |
1
|
1552 |
by Fhizban 04/29/2011 - 09:14 |
by hulken 05/01/2011 - 18:44 |
|
2D6 and D12 |
11
|
5541 |
by larienna 04/23/2011 - 12:51 |
by pelle 05/01/2011 - 03:10 |
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Simultaneous Multi-Item Auctions |
1
|
2349 |
by rcjames14 04/28/2011 - 17:39 |
by le_renard 04/28/2011 - 20:21 |
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Action point system for fleets |
8
|
2114 |
by larienna 04/25/2011 - 21:24 |
by larienna 04/27/2011 - 21:14 |
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End Game Conditions |
9
|
3335 |
by tomg 03/27/2011 - 16:35 |
by t0tem 04/26/2011 - 14:32 |
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