Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Balance for resource costs |
3
|
1978 |
by Moapy 08/22/2011 - 02:36 |
by Moapy 08/22/2011 - 07:04 |
|
Generic deck of 60 cards |
5
|
1474 |
by releppes 08/12/2011 - 16:33 |
by releppes 08/12/2011 - 21:40 |
|
Card Creation Software |
7
|
2114 |
by Yamahako 08/09/2011 - 16:51 |
by Yamahako 08/12/2011 - 11:42 |
|
Dice or cards for blasting mechanic? |
5
|
1482 |
by NewbieDesigner 08/04/2011 - 13:07 |
by NewbieDesigner 08/05/2011 - 13:42 |
|
Games with Unknown Goals |
4
|
1522 |
by Mattterzi 07/29/2011 - 11:03 |
by Mike Young 08/01/2011 - 13:20 |
|
Scaling Command POints |
0
|
1590 |
by larienna 07/29/2011 - 16:13 |
n/a | |
How to handle an infected teammate in a co-op game? |
4
|
1377 |
by JonnyRotten 07/27/2011 - 10:41 |
by JonnyRotten 07/27/2011 - 17:41 |
|
Trading and Combat |
3
|
1748 |
by Matt201 06/15/2011 - 04:27 |
by Gideon Reynolds 07/23/2011 - 00:27 |
|
Hit and damage in one roll |
1
|
2264 |
by DARE the Vegetable 07/18/2011 - 15:17 |
by kos 07/20/2011 - 03:41 |
|
Flicking game, AI movement mechanic |
5
|
1848 |
by SuperioR 07/07/2011 - 14:20 |
by suf 07/15/2011 - 07:29 |
|
Moving Multiple pieces on a Single Turn |
7
|
1459 |
by Yeti Ball 07/12/2011 - 04:00 |
by Yeti Ball 07/13/2011 - 23:15 |
|
Interpretation for a RPS-like unit triple |
9
|
1718 |
by Maaartin 05/17/2011 - 12:44 |
by Y.H. 07/12/2011 - 03:40 |
|
Combat resolution: Avoiding death system |
17
|
2418 |
by larienna 07/02/2011 - 04:41 |
by larienna 07/08/2011 - 08:43 |
|
Are auctions evil? |
39
|
5896 |
by Maaartin 06/12/2011 - 15:30 |
by InvisibleJon 06/29/2011 - 16:06 |
|
Need help with payouts for card game Gems and Greenbacks |
7
|
1507 |
by Louard 06/27/2011 - 12:21 |
by Louard 06/29/2011 - 10:10 |
|
Guard Dog Mechanic |
6
|
1779 |
by jhobbs 06/21/2011 - 10:17 |
by jhobbs 06/23/2011 - 17:23 |
|
Population growth mechanic |
7
|
2387 |
by larienna 06/17/2011 - 22:24 |
by larienna 06/22/2011 - 06:37 |
|
Mini Solitaire Battle Mechanic |
1
|
1697 |
by Raven 06/19/2011 - 23:25 |
by Raven 06/21/2011 - 20:54 |
|
pirate combat mechanic |
9
|
1947 |
by drktron 01/25/2011 - 15:04 |
by benjaminvictord... 06/15/2011 - 17:15 |
|
Looking for a good random element |
9
|
1876 |
by suf 06/08/2011 - 03:14 |
by Louard 06/15/2011 - 13:22 |
|
Army types and non-localised armies |
3
|
1583 |
by larienna 06/12/2011 - 11:43 |
by larienna 06/15/2011 - 06:50 |
|
Game including transport |
13
|
2327 |
by Maaartin 05/26/2011 - 15:45 |
by joni 06/12/2011 - 17:27 |
|
Print & Play game with a tech tree? - Tech vs Research trees? |
1
|
1623 |
by DARE the Vegetable 06/12/2011 - 15:20 |
by Kirioni 06/12/2011 - 15:27 |
|
Victory Condition and Movement |
19
|
1822 |
by Lopaki 06/01/2011 - 19:45 |
by larienna 06/12/2011 - 11:18 |
|
Zomb... AI Movement Mechanic |
15
|
3155 |
by SuperioR 05/10/2011 - 02:40 |
by SuperioR 06/12/2011 - 03:09 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread