Skip to Content
 

Mechanics

TopicRepliesViewsCreatedLast replysort icon
"Searching for clues" - help needed
5
2463 by poppijoni
04/22/2012 - 10:05
by Dulkal
04/23/2012 - 07:40
Army movement mechanic
6
2261 by Lowlarh
04/19/2012 - 16:18
by Lowlarh
04/22/2012 - 09:35
Secret treacherous actions - Inspiration needed :)
5
1514 by SuperioR
04/12/2012 - 07:57
by stick
04/19/2012 - 11:17
Cumbersome Initial Game State
6
1499 by Orangebeard
04/16/2012 - 10:35
by stick
04/19/2012 - 11:05
Micro-economics Game - need some feedback
17
1976 by neljer00
04/15/2012 - 20:27
by neljer00
04/18/2012 - 22:14
Custom Die Combat Mechanic
6
2621 by Desprez
04/09/2012 - 08:40
by Desprez
04/18/2012 - 17:31
My Strategy Combat Needs Feeback
6
1748 by BlueRift
04/15/2012 - 13:51
by BlueRift
04/16/2012 - 21:30
Trick taking game-need some special card ideas
5
1885 by NewbieDesigner
04/16/2012 - 15:46
by NewbieDesigner
04/16/2012 - 19:57
Order of resolving actions
6
1377 by rosset37
04/03/2012 - 19:48
by federicolatini
04/15/2012 - 19:47
Deckbuilding: Prime for material? Or over-saturated?
9
1931 by acdcatino
04/13/2012 - 01:00
by SlyBlu7
04/14/2012 - 21:27
2 round/continuous voting idea
1
2106 by ConMan
04/12/2012 - 21:55
by Orangebeard
04/13/2012 - 08:30
In Need of a Simple Dice-Combat System
14
22294 by SlyBlu7
04/04/2012 - 14:39
by larienna
04/08/2012 - 10:18
Is it confusing? Is it clunky?
4
1229 by Avianfoo
04/03/2012 - 03:49
by Avianfoo
04/08/2012 - 05:29
Non-Combat Strategy Win
9
1674 by BlueRift
04/05/2012 - 19:19
by SlyBlu7
04/07/2012 - 23:54
Military phase on Empire building game::: Any thoughts or feedback would be really appreciated
8
2122 by Morgothrond
04/05/2012 - 01:22
by Morgothrond
04/06/2012 - 09:27
Player Rewards and Runaway Victory
7
1575 by Desprez
03/29/2012 - 17:58
by MarkKreitler
04/03/2012 - 09:34
Space map Design: Reusing dead space
3
2413 by larienna
04/01/2012 - 22:45
by larienna
04/02/2012 - 11:31
Help with skill system for combat
5
1797 by mindwarper10
03/30/2012 - 10:34
by mindwarper10
04/02/2012 - 05:37
[Libra/Card Game] Alternative Win Conditions?
2
1728 by 3XXXDDD
03/31/2012 - 14:18
by 3XXXDDD
04/01/2012 - 16:25
Alternatives to actions, the opposite of Eclipse
2
1903 by larienna
03/30/2012 - 10:37
by larienna
03/31/2012 - 22:19
Head of Household Mechanic
2
1740 by nolisquomi
03/03/2012 - 16:45
by rtwombly
03/28/2012 - 12:27
The opposite of deck building
4
2268 by larienna
03/09/2012 - 12:23
by SlyBlu7
03/20/2012 - 16:16
Seeking hand management ideas
4
1334 by NewbieDesigner
03/12/2012 - 15:16
by NewbieDesigner
03/18/2012 - 21:09
Thoughts on a mechanic where the players take turns being the bad guys in a cooperative game.
5
1702 by eviljohs
03/14/2012 - 17:03
by kos
03/15/2012 - 22:38
Which Combat Mechanic to use?
1
1734 by TheCommodore
03/09/2012 - 22:27
by Crensh3000ad
03/12/2012 - 08:27
No New Posts
No New Posts
New Posts
New Posts
Hot Thread (No New)
Hot Thread (No New)
Hot Thread (New)
Hot Thread (New)
Sticky Thread
Sticky Thread
Locked Thread
Locked Thread
Syndicate content


by Dr. Radut