Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Need feedback for changing a rule in my game |
9
|
1816 |
by larienna 10/07/2011 - 22:31 |
by bonsaigames 10/10/2011 - 11:44 |
|
Allowing to move all the armies |
4
|
1723 |
by Maaartin 10/08/2011 - 22:41 |
by pelle 10/09/2011 - 18:42 |
|
Of anxiety and overlap |
4
|
1179 |
by PlumbLunatic 10/08/2011 - 16:33 |
by Cogentesque 10/09/2011 - 12:41 |
|
Managing NPC faction with influence |
6
|
1697 |
by larienna 10/03/2011 - 12:14 |
by larienna 10/08/2011 - 18:21 |
|
Card Action mechanic |
1
|
1658 |
by Relexx 10/04/2011 - 01:13 |
by Horatio252 10/05/2011 - 22:53 |
|
fibunaccis number sequense for progression based gameplay |
12
|
1747 |
by JensT 10/02/2011 - 04:19 |
by JensT 10/04/2011 - 03:08 |
|
Civilization management ... Reverse psychology |
4
|
1752 |
by larienna 09/24/2011 - 22:24 |
by larienna 09/27/2011 - 09:52 |
|
Guard Dogs- Draft Two |
6
|
1558 |
by Three 09/24/2011 - 12:28 |
by Three 09/26/2011 - 15:26 |
|
Design Dilemma |
7
|
1527 |
by Soulmate 09/15/2011 - 03:29 |
by Soulmate 09/25/2011 - 17:15 |
|
looking for scoring idea based on puzzle/tile laying |
5
|
1489 |
by NewbieDesigner 09/20/2011 - 15:54 |
by OHMS Gaming 09/21/2011 - 23:42 |
|
Auction Drafting? |
0
|
1468 |
by Soulmate 09/18/2011 - 12:35 |
n/a | |
Best / Worst Drafting Methods |
4
|
3207 |
by bonsaigames 08/29/2011 - 13:39 |
by Soulmate 09/16/2011 - 18:28 |
|
Using only cards to reinforce theme and variety |
0
|
1366 |
by larienna 09/16/2011 - 08:53 |
n/a | |
Are there any card game mechanics you loathe? |
11
|
4145 |
by clockworkcorvid 08/29/2011 - 07:34 |
by clockworkcorvid 09/15/2011 - 04:03 |
|
[Card Game] Selecting wich creatures are beign attacked |
0
|
1430 |
by ptkaisen 09/14/2011 - 16:31 |
n/a | |
Mechanic Ideas for Atompunk caravan progression puzzle game |
11
|
2114 |
by Cogentesque 09/07/2011 - 07:52 |
by Cogentesque 09/14/2011 - 03:52 |
|
Mechanic ideas for combining base building with dungeon crawling |
6
|
3110 |
by jspence 09/11/2011 - 22:55 |
by jspence 09/12/2011 - 09:06 |
|
Combining multiple games in one: Adventure game |
2
|
3551 |
by larienna 09/11/2011 - 15:15 |
by larienna 09/11/2011 - 20:40 |
|
Combat/resources for a card game |
2
|
5393 |
by ptkaisen 09/11/2011 - 14:01 |
by ptkaisen 09/11/2011 - 19:14 |
|
Using cards in a deck as life |
6
|
1733 |
by CCGer 09/10/2011 - 07:43 |
by larienna 09/10/2011 - 21:01 |
|
Guard Dogs first draft. Ideas and critiques wanted. |
2
|
1729 |
by Three 09/03/2011 - 17:09 |
by Three 09/05/2011 - 19:16 |
|
Civ game Dice System idea |
6
|
2983 |
by larienna 08/30/2011 - 08:54 |
by larienna 08/31/2011 - 21:14 |
|
How to motivate bluffing and challenging bluffing players? |
0
|
1617 |
by KaiseanGames 08/26/2011 - 08:21 |
n/a | |
Catch up mechanics |
10
|
2465 |
by Grall Ritnos 08/16/2011 - 19:56 |
by Kalmari Krapula 08/25/2011 - 12:47 |
|
Warfare, dice fest and special abilities |
4
|
1545 |
by larienna 08/19/2011 - 15:58 |
by larienna 08/22/2011 - 14:49 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread