Game Design
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Topic | Replies | Views | Created | Last reply | |
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Pirate ship combat |
4
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1582 |
by Infinite_Monkey 02/08/2006 - 16:33 |
by Shrike 02/08/2006 - 23:37 |
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Similar games and originality |
9
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1667 |
by Gimmy 02/03/2006 - 05:40 |
by Hedge-o-Matic 02/05/2006 - 13:35 |
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solo play |
12
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2386 |
by doho123 02/01/2006 - 17:06 |
by Dralius 02/03/2006 - 11:57 |
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Information revealed to the player |
10
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1733 |
by Wumpus 02/02/2006 - 18:37 |
by HellRAZOR 02/03/2006 - 10:32 |
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Game branding/setting |
11
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1793 |
by zobmie 02/01/2006 - 01:57 |
by Sen 02/03/2006 - 02:53 |
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ccg combat system, looking for ideas |
25
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3405 |
by CIDIC 01/18/2006 - 17:28 |
by Sen 02/01/2006 - 22:54 |
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2005 Deduction Game Design Competition Winners Deduction |
5
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1522 |
by Challengers 01/31/2006 - 11:01 |
by zaiga 02/01/2006 - 05:32 |
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Arena Combat |
9
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2063 |
by NetWolf 01/28/2006 - 19:30 |
by Sen 01/30/2006 - 18:45 |
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Opinions on an arithmetic-based card game |
9
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1751 |
by ACG 01/29/2006 - 12:37 |
by sedjtroll 01/30/2006 - 15:44 |
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Questions that must be answered by the designer about every |
3
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1540 |
by lewpuls 01/29/2006 - 12:26 |
by jwarrend 01/29/2006 - 20:42 |
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Economic structure of games |
5
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1542 |
by lewpuls 12/27/2005 - 15:28 |
by johant 01/29/2006 - 18:23 |
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Special action cards for gin/word rummy |
0
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2200 |
by ACG 01/29/2006 - 09:09 |
n/a | |
GAME CLOSE TO CREATION |
7
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1453 |
by Shishka 01/06/2006 - 04:33 |
by sss3d 01/28/2006 - 23:34 |
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Use contest with monetary reward to promote sale of game? |
11
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1832 |
by ACG 01/12/2006 - 17:23 |
by sss3d 01/28/2006 - 19:54 |
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War Games: Mechanics to motivate players |
11
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1945 |
by larienna 01/08/2006 - 16:53 |
by stumps 01/28/2006 - 13:52 |
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Uses for "Action/Resource Dice" mechanic |
3
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1573 |
by sedjtroll 01/27/2006 - 19:28 |
by Julius 01/27/2006 - 23:58 |
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resource mechanics |
26
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2599 |
by johant 01/24/2006 - 09:45 |
by Rick-Holzgrafe 01/27/2006 - 21:11 |
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A new type of board game platform...What do you think? |
7
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2043 |
by Ecartagames 01/20/2006 - 19:47 |
by Infernal 01/26/2006 - 03:36 |
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Game Design Checklist/Guideline |
8
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2439 |
by sedjtroll 01/24/2006 - 17:04 |
by phpbbadmin 01/25/2006 - 15:58 |
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Information managment nightmare |
9
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1608 |
by snarf135 01/23/2006 - 15:39 |
by Hambone 01/25/2006 - 02:42 |
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visible eventcards or not |
6
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1473 |
by johant 01/09/2006 - 04:51 |
by johant 01/24/2006 - 08:24 |
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Racing Games |
5
|
1692 |
by Xyvius 01/12/2006 - 13:41 |
by Caparica 01/24/2006 - 07:58 |
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Reanimator: Dead Games Walking |
10
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1707 |
by Hedge-o-Matic 01/20/2006 - 12:45 |
by jwieringo 01/23/2006 - 20:26 |
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The Appearance of Complexity |
7
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2270 |
by cedrick 01/19/2006 - 01:35 |
by VeritasGames 01/22/2006 - 15:56 |
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The designs that haunt us |
7
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1623 |
by Hedge-o-Matic 01/19/2006 - 21:09 |
by larienna 01/21/2006 - 12:56 |
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