Game Design
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Topic | Replies | Views | Created | Last reply | |
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The nine structural subsystems of any game (video or non-vid |
16
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2722 |
by lewpuls 12/04/2005 - 00:06 |
by Lor 12/07/2005 - 01:32 |
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distributing starting places |
9
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1396 |
by johant 11/22/2005 - 06:05 |
by Lor 12/07/2005 - 00:50 |
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tactical squad based miniatures game |
18
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2645 |
by CIDIC 11/09/2005 - 15:07 |
by Jebbou 12/05/2005 - 14:02 |
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Blocked game question |
10
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1803 |
by ACG 12/04/2005 - 15:26 |
by ACG 12/05/2005 - 08:35 |
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Ways to reduce game length |
4
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1424 |
by lewpuls 12/04/2005 - 00:05 |
by Hedge-o-Matic 12/04/2005 - 15:35 |
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wargame combat simulatio: what factors are most important? |
8
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1628 |
by CIDIC 12/02/2005 - 17:17 |
by Infernal 12/04/2005 - 08:20 |
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Pros and Cons: Tying skill to health |
1
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1560 |
by tyrfiel 12/02/2005 - 16:15 |
by Challengers 12/03/2005 - 22:38 |
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Help with statistics |
2
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1457 |
by Anonymous 12/02/2005 - 15:13 |
by Anonymous 12/03/2005 - 14:22 |
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eventcards |
6
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1346 |
by johant 12/02/2005 - 18:32 |
by johant 12/03/2005 - 11:18 |
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to similar to an existing game!? |
3
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1252 |
by johant 11/27/2005 - 18:26 |
by johant 11/28/2005 - 08:31 |
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Introductory Junkyard Wars rules: simple enough for masses? |
1
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1560 |
by ACG 11/26/2005 - 23:01 |
by Xaqery 11/27/2005 - 00:56 |
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How to make Victory Points exciting... |
13
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1778 |
by SteelShark 11/21/2005 - 18:50 |
by larienna 11/23/2005 - 22:55 |
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Rewarding players/ What is fun ? |
3
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1178 |
by tomi71 11/21/2005 - 01:19 |
by Nandalf 11/22/2005 - 08:21 |
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Game turn principles |
7
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1367 |
by tomi71 11/19/2005 - 07:19 |
by tomi71 11/21/2005 - 01:21 |
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Board Game Squares in not so square shapes? |
11
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3380 |
by Anonymous 04/28/2005 - 18:01 |
by LotsOfIdeas 11/20/2005 - 21:55 |
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Junkyard Wars game play question |
2
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1745 |
by ACG 10/27/2005 - 20:28 |
by ACG 11/19/2005 - 20:15 |
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Diplomacy-style Combat Systems |
8
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1912 |
by BagpipeDan 10/26/2005 - 19:38 |
by Infernal 11/19/2005 - 19:36 |
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Challenge: Combine Dice with Cards |
23
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2317 |
by Fhizban 09/23/2005 - 13:24 |
by FateTriarrii 11/19/2005 - 13:15 |
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How Uncool are Reference Charts? |
11
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1711 |
by Nestalawe 11/16/2005 - 08:20 |
by Nestalawe 11/18/2005 - 06:18 |
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Game Rules Developer's Toolbox |
13
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1654 |
by Hedge-o-Matic 09/18/2005 - 21:37 |
by Nestalawe 11/18/2005 - 06:08 |
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Stone placement game based on 4 Color Theorem |
4
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1999 |
by ACG 11/15/2005 - 21:36 |
by Hedge-o-Matic 11/17/2005 - 23:33 |
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tips for making easy to remember rules |
4
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1320 |
by CIDIC 11/15/2005 - 17:04 |
by Hedge-o-Matic 11/16/2005 - 20:16 |
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"Typical mistakes in boardgame design" lecture |
4
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1745 |
by Anonymous 11/15/2005 - 01:52 |
by stefu 11/15/2005 - 11:38 |
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Top selling board games |
2
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1587 |
by Lee 11/13/2005 - 22:31 |
by Hedge-o-Matic 11/14/2005 - 21:21 |
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Where do you get inspirations for a game from? |
33
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3338 |
by Boisegamer2001 10/03/2005 - 11:34 |
by tyrfiel 11/14/2005 - 14:29 |
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