Design Theory
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Topic | Replies | Views | Created | Last reply | |
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Number of players. How important is it? |
4
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1500 |
by mongoosedog 05/04/2012 - 08:51 |
by mongoosedog 05/06/2012 - 12:57 |
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To be, or not to be (Collectable that is) |
27
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2544 |
by Tribalxgecko 01/23/2012 - 16:43 |
by mindwarper10 05/04/2012 - 11:37 |
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Font Selection |
17
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6067 |
by HandwrittenAnthony 03/13/2012 - 11:18 |
by HandwrittenAnthony 05/02/2012 - 09:40 |
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Sources of Inspiration and the Processes that Follow |
10
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2489 |
by desperadonate 04/25/2012 - 17:39 |
by Cogentesque 05/01/2012 - 11:32 |
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cards in a time period |
1
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2035 |
by mindwarper10 04/24/2012 - 13:20 |
by Dulkal 04/27/2012 - 15:34 |
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Poll: Favorite Types of Components |
8
|
2048 |
by Grall Ritnos 04/12/2012 - 14:06 |
by Dralius 04/25/2012 - 16:09 |
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Replayability versus Simplicity |
6
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2432 |
by BlueRift 04/18/2012 - 23:45 |
by desperadonate 04/24/2012 - 19:03 |
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Production vs Design |
7
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2192 |
by larienna 04/20/2012 - 19:40 |
by MarkKreitler 04/23/2012 - 10:23 |
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Artwork Variety |
4
|
1779 |
by GamingNerd 04/19/2012 - 11:55 |
by GamingNerd 04/20/2012 - 09:17 |
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Does card size matter much? |
9
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10386 |
by akanucho 04/11/2012 - 11:12 |
by akanucho 04/19/2012 - 14:52 |
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Customizable Dice |
3
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3475 |
by neljer00 04/16/2012 - 16:03 |
by truekid games 04/19/2012 - 01:55 |
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Cards: Collectible vs. Customizeable vs. Fixed |
3
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1766 |
by SlyBlu7 04/11/2012 - 20:59 |
by YamItheonly1 04/13/2012 - 14:42 |
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Importance of Theme (or Do I really need a theme) |
15
|
3724 |
by JoeC 07/15/2011 - 12:44 |
by SlyBlu7 04/11/2012 - 20:05 |
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Best Blogs on Game Design/Theory |
4
|
3785 |
by hotsoup 04/06/2012 - 16:16 |
by hotsoup 04/10/2012 - 17:06 |
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Runaway Leader |
10
|
3430 |
by GamingNerd 04/05/2012 - 11:46 |
by GamingNerd 04/09/2012 - 11:24 |
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Spells |
3
|
1476 |
by GamingNerd 04/07/2012 - 09:37 |
by GamingNerd 04/09/2012 - 08:00 |
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Flavorful text in my rpg? |
12
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1990 |
by mindwarper10 04/02/2012 - 09:40 |
by Morgothrond 04/05/2012 - 16:50 |
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Help with Strategy Win Conditions |
4
|
1707 |
by BlueRift 04/03/2012 - 11:06 |
by MarkKreitler 04/04/2012 - 17:11 |
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Non-collectable yet customizable card game |
5
|
1652 |
by Crensh3000ad 03/12/2012 - 08:07 |
by SlyBlu7 04/01/2012 - 15:36 |
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Game Design Idea |
2
|
2162 |
by Kevinct 03/30/2012 - 00:30 |
by Kevinct 03/30/2012 - 16:03 |
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Balancing Costs & Cards |
3
|
1769 |
by 3XXXDDD 03/04/2012 - 10:58 |
by Avianfoo 03/29/2012 - 05:35 |
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What a webcomic author has to say about game design |
2
|
1835 |
by ConMan 03/26/2012 - 23:24 |
by ConMan 03/28/2012 - 21:18 |
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Keeping the player in dream |
10
|
2320 |
by larienna 02/05/2012 - 18:48 |
by larienna 03/27/2012 - 11:32 |
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Avoiding Common Criticisms |
20
|
2174 |
by jeffinberlin 01/26/2012 - 17:14 |
by jeffinberlin 03/24/2012 - 10:10 |
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Set Distribution |
7
|
1935 |
by Fhizban 03/15/2012 - 16:14 |
by SlyBlu7 03/22/2012 - 00:11 |
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