Mechanics
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Topic | Replies | Views | Created | Last reply | |
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That could be the first computer assisted board game |
4
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2226 |
by larienna 08/18/2014 - 11:23 |
by DifferentName 08/19/2014 - 11:21 |
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Inverse Loyalty |
15
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3123 |
by zdepthcharge 08/13/2014 - 02:07 |
by zdepthcharge 08/15/2014 - 21:46 |
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Advice on mechanism to act secretely |
14
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2782 |
by jvallerand 08/08/2014 - 23:27 |
by MarkD1733 08/13/2014 - 20:49 |
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taking advanced resources other players invested in...worth a VP? |
1
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1788 |
by MarkD1733 08/11/2014 - 20:57 |
by Zag24 08/13/2014 - 10:50 |
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Semi-cooperative game....thoughts on turn order |
8
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2322 |
by MarkD1733 08/07/2014 - 01:48 |
by lantzbg 08/11/2014 - 09:11 |
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Player Roles in a Draft |
5
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1709 |
by RyanRay 08/03/2014 - 14:43 |
by RyanRay 08/04/2014 - 21:49 |
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Encounter Deck With Critical Win Condition Encounters |
3
|
1685 |
by dnddmdb 08/01/2014 - 00:03 |
by kos 08/01/2014 - 20:19 |
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Looking for a nice eventcard mechanic |
5
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2026 |
by Joska Paszli 07/24/2014 - 09:10 |
by Word Nerd 08/01/2014 - 19:54 |
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help needed with physical mechanics of an iPhone/ipad board game |
5
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1933 |
by jpsquare 07/14/2014 - 01:40 |
by DifferentName 07/28/2014 - 21:56 |
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Looking for a new mechanic for turnsequence in a hexbased wargame |
4
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3297 |
by Joska Paszli 10/19/2013 - 11:52 |
by Joska Paszli 07/24/2014 - 08:43 |
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Initiative problems |
20
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3070 |
by Experimental Designs 06/26/2014 - 01:31 |
by X3M 07/15/2014 - 17:10 |
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Can Someone Compute the Probability of Success in my New Game Mechanic? |
26
|
5000 |
by Toa Lewa 07/03/2014 - 19:48 |
by Malle 07/15/2014 - 15:46 |
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Hex tile design help? |
11
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3256 |
by bmrust 06/18/2014 - 04:07 |
by Lau 07/14/2014 - 11:04 |
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Level Up System |
10
|
4033 |
by Toa Lewa 07/07/2014 - 11:13 |
by Toa Lewa 07/11/2014 - 15:47 |
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Do Dungeon Crawls do this? |
4
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1767 |
by NewbieDesigner 07/10/2014 - 14:29 |
by larienna 07/11/2014 - 10:33 |
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Low-Cost Miniatures/Character Tokens |
5
|
2119 |
by RyanRay 07/06/2014 - 05:14 |
by EdWedig 07/08/2014 - 18:55 |
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Dungeon Crawl Party Mechanic |
3
|
2055 |
by Zag24 07/04/2014 - 13:52 |
by Jarec 07/07/2014 - 09:46 |
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Melee/Ranged/Magic accuracy vs target, question |
8
|
3148 |
by devaloki 06/28/2014 - 04:08 |
by devaloki 07/05/2014 - 04:47 |
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Ranged combat in a turn-based RPG like combat system |
26
|
9679 |
by devaloki 02/02/2014 - 16:30 |
by devaloki 07/03/2014 - 04:13 |
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Randomized Damage Reduction (DR) |
23
|
2970 |
by devaloki 06/22/2014 - 02:48 |
by devaloki 07/03/2014 - 04:08 |
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Fishing Mechanic |
4
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2179 |
by bout0046 06/20/2014 - 16:01 |
by bout0046 07/02/2014 - 15:47 |
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Recycling a mechanic |
7
|
1705 |
by X3M 06/27/2014 - 19:55 |
by X3M 06/30/2014 - 17:31 |
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Betting on the outcome (repost from BGG) |
6
|
2149 |
by PantsCommander 06/23/2014 - 14:28 |
by bmrust 06/25/2014 - 13:51 |
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Enemy Phase Mechanics Part II |
2
|
2003 |
by saiyanslayer 06/16/2014 - 17:23 |
by saiyanslayer 06/23/2014 - 16:46 |
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Help with mechanics please :) |
7
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1931 |
by Zaralyth 06/17/2014 - 18:09 |
by Leberus 06/20/2014 - 13:26 |
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