Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Other Players Using Your Technology |
6
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1589 |
by Ark1t3kt 09/13/2017 - 16:50 |
by Ark1t3kt 09/14/2017 - 11:51 |
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Original Mechanic? |
19
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2434 |
by Ark1t3kt 09/12/2017 - 23:00 |
by Ark1t3kt 09/14/2017 - 11:49 |
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I Found A Mathematical Paradox In My Mechanic! |
8
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2203 |
by Ark1t3kt 09/13/2017 - 14:35 |
by Ark1t3kt 09/14/2017 - 01:57 |
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Help needed for a hero resource/stat. |
3
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1594 |
by Picos 09/12/2017 - 15:08 |
by Picos 09/12/2017 - 17:04 |
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Good usage of rock. paper. scissors system |
10
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3338 |
by Sean 09/07/2017 - 12:19 |
by Sean 09/11/2017 - 11:24 |
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Flipping unit tokens for combat resolution |
4
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1850 |
by larienna 09/07/2017 - 12:23 |
by larienna 09/08/2017 - 09:09 |
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Action Selection Rondel |
17
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2861 |
by BHFuturist 08/24/2017 - 15:13 |
by joebergmann 09/08/2017 - 09:06 |
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new/ hero/villain dice card game |
124
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15817 |
by jedite1000 07/31/2017 - 07:31 |
by jedite1000 09/01/2017 - 08:02 |
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Hand Matters |
3
|
1822 |
by NomadArtisan 08/25/2017 - 10:53 |
by NomadArtisan 08/26/2017 - 18:24 |
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Abstracting Ninja Encounters off board |
12
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2271 |
by larienna 08/22/2017 - 15:56 |
by larienna 08/26/2017 - 10:23 |
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Dwarves: Mountain King [Warlord] |
4
|
1491 |
by questccg 08/25/2017 - 22:34 |
by questccg 08/25/2017 - 23:22 |
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Is my Games' combination of mechanics original? |
4
|
1924 |
by ChuckTut 08/21/2017 - 12:25 |
by lewpuls 08/25/2017 - 14:48 |
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Crafting vs Purchasing |
7
|
2424 |
by mwlgames 08/17/2017 - 16:05 |
by let-off studios 08/21/2017 - 13:20 |
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Sand Timer mechanic |
10
|
2057 |
by spaff 08/10/2017 - 14:03 |
by Super-Tooned 08/14/2017 - 21:08 |
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Tile Based Exploration - Room Features by Dice |
0
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1787 |
by mattehdeh 08/14/2017 - 09:42 |
n/a | |
help deciding on combat mechanic |
5
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1972 |
by erobles 08/03/2017 - 22:55 |
by erobles 08/05/2017 - 23:30 |
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Combat Resolution Critique |
1
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2313 |
by spaff 07/31/2017 - 15:01 |
by X3M 07/31/2017 - 15:25 |
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How to randomize? |
22
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3709 |
by questccg 07/20/2017 - 18:34 |
by Super-Tooned 07/23/2017 - 22:20 |
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Player allocating skill into subcategories with some choice of how they use the skills |
3
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1640 |
by cloa513 07/19/2017 - 05:53 |
by let-off studios 07/19/2017 - 08:18 |
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Territory expansion and crunching |
13
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2633 |
by larienna 07/10/2017 - 11:02 |
by DarkDream 07/17/2017 - 15:29 |
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Landlord income/late fee financial mechanics |
12
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2435 |
by Trepid 07/02/2017 - 15:30 |
by kos 07/17/2017 - 09:16 |
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How do we feel about allowing players to vary the game length |
12
|
2226 |
by mongoosedog 07/08/2017 - 14:00 |
by questccg 07/12/2017 - 18:59 |
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Secondary RPS on a forever expanding game |
13
|
3681 |
by X3M 12/10/2016 - 10:49 |
by X3M 07/04/2017 - 02:18 |
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Do's and Dont's of combat mechanics in card games? |
4
|
3259 |
by jedite1000 06/30/2017 - 02:02 |
by jedite1000 07/01/2017 - 23:31 |
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Card game with "Workers" for resources, Is this plausible? More details in body. |
3
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1737 |
by Corrosive Games 07/01/2017 - 16:01 |
by kevnburg 07/01/2017 - 17:53 |
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