Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Time and actions abstraction in wargame turns -resources or tools to develop |
5
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2914 |
by ndixon 09/03/2014 - 14:24 |
by john smith 03/13/2018 - 06:07 |
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Different level of dice |
29
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2794 |
by izn 03/11/2018 - 07:30 |
by izn 03/12/2018 - 18:31 |
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Area Control Resource Mechanic: Blade & Barrel |
3
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2340 |
by spaff 07/20/2017 - 14:03 |
by Daggaz 03/11/2018 - 14:49 |
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How Do We Feel About Feeding Our People? |
6
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2426 |
by Ark1t3kt 09/13/2017 - 02:52 |
by Daggaz 03/11/2018 - 14:07 |
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Miniatures War-Gaming Buildings and Terrain |
15
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2989 |
by MAR 01/03/2018 - 18:28 |
by bottercot 03/06/2018 - 18:10 |
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How to manage "Expansion" |
4
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1923 |
by questccg 02/28/2018 - 19:22 |
by Corsaire 03/01/2018 - 02:28 |
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Dice for Coordinates - Seen It Before? |
3
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2248 |
by RyanRay 02/19/2018 - 12:49 |
by Fri 02/20/2018 - 16:05 |
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Dice mechanic, simple enough? |
6
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2681 |
by X3M 01/30/2018 - 11:01 |
by X3M 02/19/2018 - 16:41 |
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Which of these Combat Systems Do You Prefer? |
3
|
2371 |
by dnddmdb 01/06/2018 - 17:00 |
by Paul Ott 01/29/2018 - 09:27 |
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Comeback Mechanic I'm sure has been done |
2
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2245 |
by Vlaralorn 01/20/2018 - 22:27 |
by X3M 01/21/2018 - 05:53 |
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Moving a Visible Counter to a Hidden Location? |
9
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2397 |
by dnddmdb 01/18/2018 - 00:18 |
by questccg 01/20/2018 - 00:19 |
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Neutral Type in an RPS System |
11
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2585 |
by dnddmdb 01/04/2018 - 15:33 |
by gxnpt 01/06/2018 - 12:16 |
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Eliminating random numbers as they're generated |
14
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2590 |
by bbblackwell 12/30/2017 - 04:09 |
by FrankM 01/04/2018 - 18:17 |
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Melting 2 mechanics together |
5
|
1957 |
by X3M 12/26/2017 - 07:14 |
by X3M 12/30/2017 - 10:10 |
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Totem monsters battle TCG (Unofficial name) |
4
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2183 |
by jedite1000 12/19/2017 - 22:36 |
by let-off studios 12/23/2017 - 10:41 |
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Best and Worst Trading Card Game Mechanics |
50
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62623 |
by Toa Lewa 11/16/2013 - 22:09 |
by questccg 12/19/2017 - 23:15 |
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How much asymmetry is too much? |
7
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2121 |
by dnddmdb 12/16/2017 - 14:31 |
by questccg 12/17/2017 - 18:48 |
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Need your opinion: Which is "better"? |
32
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4793 |
by questccg 11/26/2017 - 20:21 |
by questccg 12/02/2017 - 18:43 |
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Semi-enforced honour mechanic |
6
|
2161 |
by inspiratieloos 11/28/2017 - 07:55 |
by FrankM 12/02/2017 - 15:35 |
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A way to make none player, Characters move |
6
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2627 |
by Kohlstech 11/09/2017 - 11:21 |
by cignox1 11/28/2017 - 03:16 |
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When is math too much math? |
7
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2552 |
by JamJam52 11/15/2017 - 12:39 |
by JamJam52 11/17/2017 - 09:56 |
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Bonus Points Mechanic |
4
|
2587 |
by pottedmeat 11/06/2017 - 14:57 |
by Kohlstech 11/07/2017 - 10:15 |
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climb tree to collect something mechanic |
18
|
3684 |
by NewbieDesigner 09/26/2016 - 19:31 |
by Fri 11/06/2017 - 22:10 |
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Doctors Without Borders Game Board - need better mechanics |
0
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2128 |
by Angablue 10/31/2017 - 08:04 |
n/a | |
Dungeon Crawler with no levels, Skill points for Attk and Spells |
2
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1957 |
by ghostdm23 10/29/2017 - 13:13 |
by ghostdm23 10/30/2017 - 19:21 |
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