Mechanics
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Topic | Replies | Views | Created | Last reply | |
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How do i shorten this cards effect? |
11
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2341 |
by jedite1000 05/11/2017 - 10:09 |
by Corrosive Games 07/01/2017 - 17:26 |
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Help with combat Dice, what do you like? |
18
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3481 |
by Druski 04/29/2017 - 19:18 |
by john smith 06/30/2017 - 00:43 |
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The first turn advantage in my TCG/tactical combat game |
3
|
1982 |
by Zweiterversuch 06/26/2017 - 23:52 |
by polyobsessive 06/27/2017 - 11:33 |
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Character Sheet Stat Balancing |
13
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4131 |
by ssm 06/19/2017 - 13:43 |
by X3M 06/21/2017 - 01:54 |
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procedural board generation |
12
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3630 |
by krone9 06/14/2017 - 02:44 |
by krone9 06/16/2017 - 19:47 |
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Issues in conquest game with limited nb of armies/fleets. |
7
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2500 |
by larienna 06/07/2017 - 11:54 |
by X3M 06/10/2017 - 07:51 |
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Character selection in hidden-role game |
3
|
2094 |
by jambojazz34 06/01/2017 - 07:55 |
by let-off studios 06/02/2017 - 08:49 |
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Dice Placement - Collecting New Dice |
6
|
2048 |
by jspence 05/29/2017 - 18:14 |
by JohnBrieger 05/30/2017 - 13:59 |
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Worker Placement in an Area Control World |
3
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2207 |
by spaff 05/24/2017 - 12:51 |
by FrankM 05/28/2017 - 14:57 |
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Chess like games: Alternative victory condition to check mate |
14
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4417 |
by larienna 05/14/2017 - 16:32 |
by larienna 05/17/2017 - 16:37 |
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Still in search for a proper vision mechanic (When a new player joins) |
7
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2006 |
by X3M 05/16/2017 - 17:25 |
by Adam Leamey 05/17/2017 - 13:51 |
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Something something per turn |
4
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1778 |
by jedite1000 05/16/2017 - 02:07 |
by pelle 05/16/2017 - 09:43 |
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Redstone - Please help me flesh out my battle mechanics. |
16
|
2759 |
by Three 04/27/2017 - 13:46 |
by Three 05/14/2017 - 20:28 |
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Probability Math Question |
6
|
2392 |
by Desprez 05/08/2017 - 22:37 |
by Desprez 05/11/2017 - 06:56 |
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Overlooked Mechanic or Avoided For a Reason? |
6
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2247 |
by Spiralbound 05/09/2017 - 20:52 |
by Spiralbound 05/10/2017 - 08:45 |
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Need new effects for faction cards |
9
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2150 |
by jedite1000 05/07/2017 - 09:13 |
by jedite1000 05/09/2017 - 05:43 |
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GBC - Shield exploit and behaviour |
2
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1840 |
by tikey 05/08/2017 - 21:46 |
by tikey 05/08/2017 - 22:26 |
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Need help proof reading cards abilities |
8
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1997 |
by jedite1000 05/04/2017 - 08:03 |
by kilmor81 05/08/2017 - 11:41 |
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Help with idea/mechanics please! |
23
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2816 |
by Westmaas 04/19/2017 - 16:31 |
by Westmaas 05/07/2017 - 14:58 |
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need resource purchasing mechanic |
5
|
1939 |
by mcneipl 04/27/2017 - 13:12 |
by kilmor81 05/06/2017 - 12:47 |
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Worker placement/settlement building as a support mechanism for a dugeon crawling card game. |
8
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2301 |
by Steve Broadfoot 04/30/2017 - 16:56 |
by FrankM 05/02/2017 - 16:44 |
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Worker Placement: Why? |
10
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3305 |
by lewpuls 04/11/2017 - 16:30 |
by Steve Broadfoot 04/30/2017 - 16:32 |
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New (maybe) simultaneous movement mechanic |
6
|
2060 |
by spaff 04/26/2017 - 10:36 |
by FrankM 04/28/2017 - 10:59 |
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Please help me flesh out mechanics in my exploration-themed card game. |
11
|
1978 |
by UmJammerSully 04/26/2017 - 07:06 |
by X3M 04/27/2017 - 16:12 |
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Tracking shared victory points |
5
|
1951 |
by occam-razor 04/24/2017 - 13:39 |
by occam-razor 04/25/2017 - 11:30 |
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