Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Mobility in conquest games with a single unit per territory |
10
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2458 |
by larienna 11/30/2016 - 10:38 |
by larienna 12/01/2016 - 23:49 |
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Balancing slow moving projectiles |
19
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3582 |
by X3M 10/31/2016 - 07:16 |
by X3M 11/30/2016 - 19:12 |
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Suggest a Trading Mechanic |
8
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2184 |
by jasongreeno 11/29/2016 - 09:49 |
by Supafrieke 11/30/2016 - 18:17 |
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D&D D4 alternative - PentaBelt |
3
|
1970 |
by Orangery 11/21/2016 - 15:10 |
by Orangery 11/23/2016 - 06:30 |
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Randomly taking card from another player's hand. |
13
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2994 |
by FreedomPortal 11/06/2016 - 09:58 |
by polyobsessive 11/21/2016 - 09:28 |
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Dice Combat System - Help Me Choose |
8
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3580 |
by jasongreeno 11/18/2016 - 09:45 |
by jasongreeno 11/19/2016 - 11:51 |
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[Help] How do I get hidden info flowing between players? |
10
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2361 |
by dhavalmistry 11/14/2016 - 18:01 |
by dhavalmistry 11/16/2016 - 11:46 |
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Help me with my real time combat system |
30
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4028 |
by zedword 11/11/2013 - 13:28 |
by Ryha2000 11/14/2016 - 17:28 |
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Diceless Fate/Fudge Mechanic for RPG |
13
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3420 |
by Toa Lewa 11/02/2016 - 19:26 |
by richdurham 11/13/2016 - 17:51 |
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Games with changing price values |
6
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1874 |
by Miika 11/10/2016 - 02:08 |
by Miika 11/13/2016 - 10:29 |
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Population Growth Mechanic |
7
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2919 |
by DarkDream 11/08/2016 - 17:11 |
by X3M 11/10/2016 - 14:52 |
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Resource Gathering Mechanic |
6
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3790 |
by mcobb83 09/08/2016 - 18:17 |
by Gabe 11/08/2016 - 18:10 |
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Redstone - Tactical Combat Game |
1
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1888 |
by Three 08/30/2016 - 20:10 |
by FreedomPortal 11/06/2016 - 11:14 |
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Placing information on the back of the card |
3
|
1883 |
by larienna 10/30/2016 - 11:48 |
by FreedomPortal 11/06/2016 - 10:16 |
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Math question + XP dilemma |
20
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2915 |
by bbblackwell 10/31/2016 - 13:03 |
by bbblackwell 11/04/2016 - 22:05 |
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How to Distribute Hits Amongst Multiple Players |
17
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3432 |
by DarkDream 10/18/2016 - 07:56 |
by saluk 11/02/2016 - 18:51 |
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I need some good examples of cards that have multiple uses. |
22
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4036 |
by mongoosedog 10/21/2016 - 10:33 |
by kevnburg 10/30/2016 - 23:10 |
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RPG'ish Attributes - Bonus system easy enough to understand? |
2
|
1817 |
by Mortimer 10/23/2016 - 19:49 |
by Mortimer 10/29/2016 - 17:11 |
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Devensive Concepts |
3
|
1680 |
by Desprez 10/27/2016 - 08:48 |
by Desprez 10/28/2016 - 23:19 |
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Pandemic Style Mechanic |
4
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2127 |
by Mrtwills 10/17/2016 - 08:40 |
by mcobb83 10/28/2016 - 10:46 |
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Alternate combat systems |
27
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5860 |
by ruy343 07/05/2016 - 12:38 |
by saluk 10/27/2016 - 17:57 |
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[Dungeon Crawl] I may have encumbered my system with to many cards... |
10
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2856 |
by Mortimer 10/16/2016 - 17:58 |
by saluk 10/27/2016 - 16:44 |
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Light Side/Dark Side tracks and the metagaming conundrum... |
6
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1618 |
by bbblackwell 10/25/2016 - 13:56 |
by saluk 10/27/2016 - 15:52 |
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Card game design |
7
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2207 |
by VC 10/25/2016 - 00:34 |
by Caeobem 10/25/2016 - 16:19 |
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Does this game exist? |
2
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1853 |
by alandor 10/22/2016 - 06:14 |
by alandor 10/22/2016 - 18:16 |
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