Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Odds calculations |
17
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2225 |
by questccg 12/02/2012 - 18:49 |
by svenne 01/10/2013 - 17:57 |
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Random-mode |
8
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1656 |
by questccg 01/07/2013 - 22:38 |
by pelle 01/10/2013 - 12:58 |
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Track bids from each player on multiple items? |
6
|
1515 |
by BenMora 12/17/2012 - 16:15 |
by Leadpipe 01/03/2013 - 12:46 |
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Frankie Shot my Brothers! Fast paced skirmish game WIP |
2
|
3814 |
by Three 12/25/2012 - 18:54 |
by Three 12/26/2012 - 21:49 |
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Population Management/Combat |
7
|
1671 |
by Jerry 12/20/2012 - 11:05 |
by JustActCasual 12/23/2012 - 17:00 |
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An alternative way to use the Icon based system |
0
|
1562 |
by larienna 12/19/2012 - 15:01 |
n/a | |
Ideas Needed: ancient mythology themed card game |
13
|
1898 |
by Jonsan 12/10/2012 - 23:04 |
by MarkKreitler 12/18/2012 - 16:12 |
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Have mechanic, need scoring idea |
1
|
1479 |
by NewbieDesigner 12/13/2012 - 22:35 |
by ilSilvano 12/14/2012 - 06:45 |
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CHALLENGE: Reducing or eliminating 'Quarterback Syndrome' in Co-Op Games |
7
|
2476 |
by AnEvenWeirderMove 11/29/2012 - 19:19 |
by questccg 12/13/2012 - 21:04 |
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Dice mechanic for worker placement |
3
|
2733 |
by wtenny85 11/15/2012 - 22:00 |
by ender7 12/13/2012 - 18:16 |
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Keeping Track of Cargo |
13
|
2421 |
by Matt201 11/15/2012 - 09:21 |
by ender7 12/13/2012 - 17:08 |
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Uniqueness, Legendary Status and the like |
2
|
1417 |
by Shattered Empires 12/12/2012 - 20:27 |
by Shattered Empires 12/12/2012 - 23:39 |
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Warhammer Discussion |
5
|
1620 |
by Three 12/09/2012 - 17:58 |
by Orangebeard 12/10/2012 - 11:44 |
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Balancing a 1 player vs many AI game |
5
|
1974 |
by larienna 12/06/2012 - 10:07 |
by larienna 12/08/2012 - 22:20 |
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Commodity Trading Prices |
12
|
2209 |
by Desprez 12/07/2012 - 17:13 |
by MarkKreitler 12/08/2012 - 19:26 |
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Turn Timer |
2
|
1491 |
by Cicero 12/05/2012 - 23:00 |
by MarkKreitler 12/06/2012 - 02:09 |
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Balancing special powers by weakening them |
13
|
1962 |
by larienna 11/30/2012 - 09:42 |
by questccg 12/05/2012 - 18:58 |
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Water Movement / Flooding |
6
|
2154 |
by Soulmate 10/22/2012 - 04:25 |
by JustActCasual 12/03/2012 - 13:18 |
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CHALLENGE: How To Draw Hidden Starting Hands |
14
|
1657 |
by AnEvenWeirderMove 11/29/2012 - 19:15 |
by Alumidon 12/02/2012 - 19:44 |
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Combat Mechanic Question |
17
|
2140 |
by jasongreeno 10/11/2012 - 09:06 |
by Ratmilk 11/30/2012 - 19:02 |
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tornado storm chasing game follow up |
6
|
1988 |
by NewbieDesigner 11/27/2012 - 11:23 |
by NewbieDesigner 11/30/2012 - 12:46 |
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Sovereign Chess: Modern War as Modern Art |
0
|
1539 |
by PiGuy 11/28/2012 - 23:30 |
n/a | |
Special Abilities |
13
|
1703 |
by questccg 11/27/2012 - 20:29 |
by questccg 11/28/2012 - 20:37 |
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Tracking effects over time. |
4
|
1478 |
by Desprez 11/27/2012 - 17:00 |
by MarkKreitler 11/28/2012 - 06:45 |
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Manufacturing Game Profit Tracking |
5
|
1599 |
by Alumidon 11/25/2012 - 20:59 |
by truekid games 11/27/2012 - 10:56 |
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