Design Theory
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Topic | Replies | Views | Created | Last reply | |
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reputation / popularity tracks in board games? |
3
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2437 |
by Willem Verheij 06/25/2016 - 04:18 |
by The Professor 06/25/2016 - 22:22 |
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Trying to stick to a simple combat system with some strategy. |
7
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2491 |
by Willem Verheij 06/22/2016 - 14:51 |
by Willem Verheij 06/23/2016 - 08:39 |
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Why do you replay your favourite games so often? |
16
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3315 |
by Dravvin 05/14/2016 - 09:46 |
by questccg 06/22/2016 - 23:39 |
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Theme's (a search for new ones) |
4
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1901 |
by X3M 06/20/2016 - 09:51 |
by X3M 06/20/2016 - 14:32 |
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Creating the cast of playable characters, trying to keep the balance. |
14
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2467 |
by Willem Verheij 06/17/2016 - 10:31 |
by Willem Verheij 06/18/2016 - 17:16 |
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I decided to design in a completely different way. |
3
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2038 |
by mongoosedog 06/13/2016 - 20:03 |
by mongoosedog 06/14/2016 - 10:19 |
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Heroes and their resources, but what next? |
7
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2103 |
by Willem Verheij 06/09/2016 - 17:56 |
by Willem Verheij 06/10/2016 - 15:14 |
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Defining broad categories of mechanics according to player actions |
12
|
3361 |
by larienna 09/14/2015 - 09:49 |
by X3M 06/03/2016 - 14:41 |
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Squared grids, diagonal movements |
12
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6883 |
by X3M 06/01/2016 - 15:28 |
by X3M 06/03/2016 - 11:25 |
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Iconography vs Quick Reference vs Text |
2
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2590 |
by Dravvin 05/22/2016 - 07:35 |
by Dravvin 05/22/2016 - 15:27 |
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Struggling with making story a central element |
8
|
2413 |
by ArmouredRat 04/28/2016 - 15:48 |
by polyobsessive 05/22/2016 - 14:09 |
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How to encourage players to play their turns |
4
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1871 |
by ErnstFourie 05/22/2016 - 05:39 |
by Zag24 05/22/2016 - 13:18 |
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Confirmation bias and complexity blindness |
10
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3402 |
by jonny muir 03/02/2016 - 16:33 |
by jonny muir 05/15/2016 - 13:15 |
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The Kobold Guide to Board Game Design |
6
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3091 |
by notwilw 03/10/2016 - 14:19 |
by jasongreeno 05/07/2016 - 13:20 |
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Monstrous Advice Needed |
13
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2466 |
by questccg 04/27/2016 - 23:20 |
by questccg 05/02/2016 - 23:18 |
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8 Kinds of Fun |
0
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2260 |
by whiletruefork 04/30/2016 - 01:47 |
n/a | |
How much is TOO much? |
8
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2680 |
by ErnstFourie 04/24/2016 - 13:35 |
by radioactivemouse 04/27/2016 - 03:37 |
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Working with iterations and managing them |
6
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2168 |
by Darkehorse 04/23/2016 - 19:14 |
by Tedthebug 04/24/2016 - 02:20 |
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Is 4-7 with unique characters better than 2-7 generic? |
6
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2145 |
by mongoosedog 04/22/2016 - 11:49 |
by Zag24 04/23/2016 - 21:40 |
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Board Games Company Name |
12
|
3393 |
by Mechadonic 02/17/2016 - 07:40 |
by Mechadonic 04/19/2016 - 06:47 |
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Roll20.net |
2
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2088 |
by questccg 04/17/2016 - 22:38 |
by X3M 04/18/2016 - 12:42 |
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Limits on Print and Play Pages |
7
|
2436 |
by McTeddy 04/17/2016 - 14:53 |
by McTeddy 04/18/2016 - 00:43 |
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??? Mechs ??? - Need help finding a NEW NAME! |
23
|
4496 |
by questccg 02/24/2016 - 19:25 |
by Stormyknight1976 04/10/2016 - 14:47 |
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BF Skinner |
1
|
1982 |
by Black_Cockatoo 03/26/2016 - 21:51 |
by questccg 03/26/2016 - 22:04 |
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Naming an action |
16
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2948 |
by X3M 03/11/2016 - 08:01 |
by Experimental Designs 03/22/2016 - 23:25 |
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