Mechanics
- Login to post new content in the forum.
Topic | Replies | Views | Created | Last reply | |
---|---|---|---|---|---|
Mechanics unsuited to modeling |
1
|
1940 |
by lewpuls 05/10/2020 - 17:38 |
by questccg 05/10/2020 - 17:49 |
|
Changing the "bonus damage rules" |
33
|
5790 |
by X3M 12/25/2019 - 06:51 |
by X3M 05/10/2020 - 08:57 |
|
Color Gradient Cards |
3
|
2397 |
by Juzek 04/24/2020 - 11:53 |
by tikey 04/24/2020 - 13:21 |
|
New multi-unit combat usable in all kinds of games |
14
|
2725 |
by questccg 04/06/2020 - 22:25 |
by X3M 04/20/2020 - 01:14 |
|
MOBA board game combat system |
4
|
2830 |
by Milostnik 03/28/2020 - 02:43 |
by Milostnik 03/28/2020 - 20:25 |
|
Cards/actions that modify next played card/action |
3
|
2192 |
by gparali 03/21/2020 - 10:33 |
by Tim Edwards 03/24/2020 - 07:54 |
|
Action Points revised |
29
|
3129 |
by X3M 02/19/2020 - 14:20 |
by X3M 03/20/2020 - 17:58 |
|
Speeding up the game |
8
|
2771 |
by parah7 02/27/2020 - 03:21 |
by let-off studios 03/04/2020 - 10:20 |
|
How many cards to play on a turn |
5
|
3309 |
by MarkD1733 01/31/2020 - 20:46 |
by Tim Edwards 02/25/2020 - 13:10 |
|
Thoughts on having some secret information |
9
|
3060 |
by MarkD1733 01/28/2020 - 01:21 |
by MarkD1733 02/22/2020 - 14:20 |
|
Time Travel: possible within a board game? |
17
|
2974 |
by ceethreepio 12/06/2019 - 08:51 |
by ceethreepio 02/20/2020 - 12:01 |
|
Trying to implement interesting choices/combos in a deck builder |
0
|
1541 |
by MaxMoody 02/16/2020 - 17:21 |
n/a | |
Hexagon grid scoring ideas |
3
|
1935 |
by NewbieDesigner 02/05/2020 - 17:13 |
by X3M 02/06/2020 - 21:10 |
|
I want classic roll and move with 2 dice...but have choices |
23
|
2711 |
by MarkD1733 01/19/2020 - 20:46 |
by MarkD1733 01/28/2020 - 00:53 |
|
Should I worry about relative increments in stock market games? rss |
4
|
1751 |
by larienna 01/20/2020 - 00:09 |
by larienna 01/21/2020 - 13:26 |
|
Scenario vs Variant Rules |
1
|
1935 |
by larienna 01/17/2020 - 00:29 |
by tikey 01/17/2020 - 17:42 |
|
Avoiding special text abilities |
7
|
2180 |
by larienna 01/16/2020 - 23:10 |
by X3M 01/17/2020 - 14:48 |
|
Strong dice mechanic |
16
|
2912 |
by questccg 01/10/2020 - 15:40 |
by X3M 01/13/2020 - 06:34 |
|
Solitaire stock market game |
2
|
1894 |
by larienna 01/10/2020 - 12:53 |
by larienna 01/10/2020 - 16:10 |
|
Stock market game: Number of commodities |
7
|
1999 |
by larienna 01/08/2020 - 15:47 |
by questccg 01/09/2020 - 20:47 |
|
Take-what-you-want to start a game |
8
|
2506 |
by SDHokie 12/18/2019 - 18:05 |
by Warklaxon 01/02/2020 - 22:36 |
|
Weight of charging a weapon over time? |
12
|
2132 |
by X3M 11/19/2019 - 16:29 |
by X3M 11/25/2019 - 15:27 |
|
Updated Board Ideas |
4
|
1961 |
by sesame3246 11/19/2019 - 14:56 |
by sesame3246 11/23/2019 - 14:48 |
|
Weapon cooldown, would you make use of it? |
7
|
1981 |
by X3M 11/16/2019 - 17:59 |
by X3M 11/19/2019 - 16:18 |
|
Damage reduction, only one way? |
21
|
1927 |
by X3M 11/04/2019 - 20:15 |
by X3M 11/11/2019 - 21:06 |
- No New Posts
- New Posts
- Hot Thread (No New)
- Hot Thread (New)
- Sticky Thread
- Locked Thread